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Stuff #258813
04/02/09 09:29
04/02/09 09:29
Joined: Sep 2007
Posts: 52
Tver,Russia
D
dtntr Offline OP
Junior Member
dtntr  Offline OP
Junior Member
D

Joined: Sep 2007
Posts: 52
Tver,Russia
When my level is load,i place my trees and other stuff on terrain. How i can make for user don`t see this.

Re: Stuff [Re: dtntr] #258814
04/02/09 09:32
04/02/09 09:32
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
Expert
EvilSOB  Offline
Expert

Joined: Feb 2008
Posts: 3,232
Australia
Create a dummy panel as a loading screen that is the full size of the screen.
That way the user cant see the loading happening behind the panel.
That what you mean?


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: Stuff [Re: EvilSOB] #258816
04/02/09 09:36
04/02/09 09:36
Joined: Sep 2007
Posts: 52
Tver,Russia
D
dtntr Offline OP
Junior Member
dtntr  Offline OP
Junior Member
D

Joined: Sep 2007
Posts: 52
Tver,Russia
Yeaa!

Re: Stuff [Re: dtntr] #258909
04/02/09 19:38
04/02/09 19:38
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
Code:
var loading;

...

loading = 1;
while(loading == 1)
{
     draw_quad(NULL, vector(0,0,0), NULL, vector(screen_size.x,screen_size.y,0), NULL, vector(0,0,0),100, 0);
     wait(1);
}



and then call this in the loading function (the one placing the trees) when done loading:
loading = 0;
you may have to exchange the vector(screen_size.x,screen_size.y,0) and the NULL parameter after it, if it doesn't work. I don't remember if it was the scale or the size that needs to be set.
check out the draw_quad function in the manual.


Last edited by Germanunkol; 04/02/09 19:39.

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