Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (AndrewAMD, TipmyPip, OptimusPrime), 15,359 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Pre-rendered backgrounds... #20792
12/06/03 09:32
12/06/03 09:32
Joined: Nov 2003
Posts: 21
T
thirdpancake Offline OP
Newbie
thirdpancake  Offline OP
Newbie
T

Joined: Nov 2003
Posts: 21
Hello, I was wondering if it's possible to create maps using pre-rendered backgrounds that 3d characters models can move about. If you've ever played Resident Evil, you'll know exactly what I'm talking about. If the player walks off-screen or walks over a certain point, the camera angle will change. Can anyone explain how this works and if it's possible to do in 3DGS? Thanks in advance,
-3rd Pancake

P.S. I apologize if I posted this on the wrong board.

Re: Pre-rendered backgrounds... [Re: thirdpancake] #20793
12/06/03 11:50
12/06/03 11:50
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490


My User Contributions master list - my initial post links are down but scroll down page to find list to active links

Moderated by  HeelX, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1