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Re: SpeedTree (file spt)
[Re: AlexMarch]
#261272
04/16/09 16:07
04/16/09 16:07
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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Even if you have the spt files and access to the data, it makes no difference. You need the license and official libraries and write wrapper plugin to integrate it into gamestudio.
I'm sorry if it sounds rude, but if you have to ask how you use something that costs ten times my monthly pay, you should forget it.
"Yesterday was once today's tomorrow."
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Re: SpeedTree (file spt)
[Re: Gamesaint762]
#261289
04/16/09 17:20
04/16/09 17:20
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Joined: Apr 2009
Posts: 6
AlexMarch
OP
Newbie
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OP
Newbie
Joined: Apr 2009
Posts: 6
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I created this post is not for the fact that know how much it costs to license. Thank you very much, I now know all of the licenses SpeedTree. But there was not one word about how to use the format file spt projects 3DGS. If you had the experience, please tell me how to use the files spt (SpeedTree) in projects 3DGS.
Last edited by AlexMarch; 04/16/09 17:27.
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