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Dynamisch progressive texturen? #21029
12/12/03 05:20
12/12/03 05:20
Joined: Jan 2003
Posts: 194
Germany
Antitrone Offline OP
Member
Antitrone  Offline OP
Member

Joined: Jan 2003
Posts: 194
Germany
ist es mit pixelshadern möglich auf sprites, modelle oder idealerweise levelblöcke dynamisch proceduale texturen darzustellen. beispiel unreal-technik?


Hiroshima 45 Tschernobyl 86 Windows 95 what next?
Re: Dynamisch progressive texturen? [Re: Antitrone] #21030
12/13/03 19:03
12/13/03 19:03
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline
Senior Developer
Thomas_Nitschke  Offline
Senior Developer
T

Joined: Jun 2003
Posts: 1,017
Germany
Hi,
Ja interessante Frage, würd ich auch gern wissen nur scheint leider keiner ne Antwort zu haben O_o


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?

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