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Post-processing with wdl? #266225
05/16/09 21:06
05/16/09 21:06
Joined: Aug 2003
Posts: 716
Canada, Toronto
thegamedesigner Offline OP
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thegamedesigner  Offline OP
User

Joined: Aug 2003
Posts: 716
Canada, Toronto
Hello, I own a7 pro, but am not yet comfortable with c-script. I have just started a project on a very tight deadline of 7 days. I would like to use a dx9 post-processing shaders, but when I last tried (a few weeks ago) to use those, it seemed as though they only worked with a c-script project.

Can I use post-processing shaders in a wdl project, even if I need to call a little bit of c-script to do so? Ie: I don't want to code the whole project, all the other stuff, in c-script just so I can do post-processing, but can I attach a .c file or something and do it all in that?

Sorry, as I said, I've tried to do this more then once, and failed, even with the tutorials and manual. So now I'm asking for help here.

Thanks,


My games - www.spyeart.com
Re: Post-processing with wdl? [Re: thegamedesigner] #266257
05/17/09 01:43
05/17/09 01:43
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
did you mean in lite-c? cscript is the old version that you would have used with a6.

Re: Post-processing with wdl? [Re: lostclimate] #266354
05/17/09 16:11
05/17/09 16:11
Joined: Aug 2003
Posts: 716
Canada, Toronto
thegamedesigner Offline OP
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thegamedesigner  Offline OP
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Joined: Aug 2003
Posts: 716
Canada, Toronto
Sorry, yes. I mean I know wdl/c-script and am new to lite-c.


My games - www.spyeart.com

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