1. Obstacle course where the player needs to make it to the other side of two warehouses as fast as possible. While running or walking the player uses energy and the player dies when he runs out of energy. Resting replenishes the energy. There are 3 difficulty levels that make the course more challenging. 2. In the second game the player needs to catch 5 escaped puppies. There are again 3 difficulty levels and the puppies run faster and are harder to catch when the difficulty level is increased. 3. Same as game 2 but the labyrinth to catch the dogs is more complex. 4. Game 4 is an agility course. Now the player is actually one of the dogs (selectable) and the player needs to get to the finish line as fast as possible. Points are deducted when obstacles are not taken correctly.
The player (or dog-player) can be moved with the keyboard (awsd or cursor keys) and with a joystick.