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Getting Models from Sketch-Up (.skb) Into Your Game. #268903
05/31/09 17:41
05/31/09 17:41
Joined: Dec 2008
Posts: 22
Ohio, US
A
Anthus Offline OP
Newbie
Anthus  Offline OP
Newbie
A

Joined: Dec 2008
Posts: 22
Ohio, US
Hello again. I hope this is the right forum. Anyway, I was wondering how you would get, or convert an .skb into something usable in a game (as in, usable in MED/ WED).

Can these models be given things like physical properties? Any help would be greatly appreciated, thank you.


~Anthus

-= No Sig Yet smirk =-
Re: Getting Models from Sketch-Up (.skb) Into Your Game. [Re: Anthus] #268904
05/31/09 17:49
05/31/09 17:49
Joined: Apr 2009
Posts: 298
Southern Oceans
KiwiBoy Offline
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KiwiBoy  Offline
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Joined: Apr 2009
Posts: 298
Southern Oceans
Only if you get a convertor to standard formats like .3ds, .obj, FBX etc...
Or if an export to such file types are available.


Use the 'manual' Luke, the manual is your friend. 'Self reminder' smile

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Re: Getting Models from Sketch-Up (.skb) Into Your Game. [Re: KiwiBoy] #268916
05/31/09 18:14
05/31/09 18:14
Joined: Dec 2008
Posts: 22
Ohio, US
A
Anthus Offline OP
Newbie
Anthus  Offline OP
Newbie
A

Joined: Dec 2008
Posts: 22
Ohio, US
Hmm. It looks like only the Pro version of Sketch-up can export .obj,and .3ds. Damn.


~Anthus

-= No Sig Yet smirk =-

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