Hello
so with the help of some users (than you all :)) from this forum I have created some simulations for my school project. They are very simple examples of low level game AI.
I decided to share one.
It is very simple boid (flocking/swarming) algorihm. I apologize for slovak language in interface. Here is the translation:
Pocet agentov -> Number of agents
Rozptyl -> Angular speed (first slider)
Rychlost -> Linear speed (second slider)
Novy -> New agent - boid (first button)
Zmaz -> Delete agent (second button)
Maybe sometimes I will translate it into English
Number of agents is limited to 20. After they spawn they constantly follow mouse pointer and behave similar to fly hive or bird flock or something like this.
I will be glad for your comments.
Here is download link:
http://wolodo.yweb.sk/dlboid.phpRegards