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physics engine help #272193
06/16/09 21:20
06/16/09 21:20
Joined: Jun 2009
Posts: 27
Bosnia and Herzegovina, Saraje...
C
CharlieAmer Offline OP
Newbie
CharlieAmer  Offline OP
Newbie
C

Joined: Jun 2009
Posts: 27
Bosnia and Herzegovina, Saraje...
hello,

Can anyone tell me a tutorial for a whole physics engine ?
I have read the workshop on gamestudio page, but I don't get it how to set a wheels of cars :S

By the way, can anyone tell me how to use a beam ray ??? (like in OGRE SDK for C++), I want to create a FPS game, and when bullet hits, to add a effect if it hit the wall.

Re: physics engine help [Re: CharlieAmer] #272264
06/17/09 07:31
06/17/09 07:31
Joined: Dec 2008
Posts: 528
Wagga, Australia
the_mehmaster Offline
User
the_mehmaster  Offline
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Joined: Dec 2008
Posts: 528
Wagga, Australia
beam ray? isn't that a shader? this is the physics forum

Re: physics engine help [Re: the_mehmaster] #272275
06/17/09 08:56
06/17/09 08:56
Joined: Jun 2009
Posts: 27
Bosnia and Herzegovina, Saraje...
C
CharlieAmer Offline OP
Newbie
CharlieAmer  Offline OP
Newbie
C

Joined: Jun 2009
Posts: 27
Bosnia and Herzegovina, Saraje...
I was just wandering about beam ray smile my primary question is in first paragraph, and I am new in gamestudio, I didn't know it is a shader, thx smile

Last edited by CharlieAmer; 06/17/09 08:57.
Re: physics engine help [Re: CharlieAmer] #272400
06/17/09 21:47
06/17/09 21:47
Joined: Dec 2008
Posts: 528
Wagga, Australia
the_mehmaster Offline
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the_mehmaster  Offline
User

Joined: Dec 2008
Posts: 528
Wagga, Australia
do a search for physics in the manual. This will give you a page called 'gamestudio physics'. that explains a fair bit...


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