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Blender 2.5 Early Overview #273135
06/21/09 15:34
06/21/09 15:34
Joined: Apr 2008
Posts: 91
Canada
DC9 Offline OP
Junior Member
DC9  Offline OP
Junior Member

Joined: Apr 2008
Posts: 91
Canada
link to new Blender format ...
Blender 2.5


DC9
Re: Blender 2.5 Early Overview [Re: DC9] #273247
06/22/09 07:56
06/22/09 07:56
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
New interface is beautifull and easy to understand smile

Now all 3DGS people will have an outstanding powerfull world editor with Ventilator's plugin wink

Re: Blender 2.5 Early Overview [Re: ratchet] #273253
06/22/09 08:29
06/22/09 08:29
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
there still is a lot of work to do though. i think at the begin of project durian blender 2.5 will be useable. at the end of project durian it will be totally awesome. smile

my current exporters won't work with it. large parts of them will have to be rewritten.

Re: Blender 2.5 Early Overview [Re: ventilator] #273287
06/22/09 11:01
06/22/09 11:01
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
@Ventilator :
Well, if you can always use python , perhaps it won't be so difficult ?
We just need basic level export (even without lightmaps) and animated character exporter in first time.

In fact A7 would need a real support for FBX : import directly Blender FBX models and characters !


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