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Re: My break game
[Re: Germanunkol]
#295430
10/25/09 08:30
10/25/09 08:30
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Joined: Aug 2007
Posts: 78
botu
OP
Junior Member
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OP
Junior Member
Joined: Aug 2007
Posts: 78
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Nothing new, It's just more easy to show video on youtube I'm using camstudio, it's not perfect but free.
Last edited by botu; 10/25/09 08:34.
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Re: My break game
[Re: botu]
#297017
11/04/09 13:32
11/04/09 13:32
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Joined: Aug 2007
Posts: 78
botu
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Junior Member
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OP
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Joined: Aug 2007
Posts: 78
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Hi, here's some news about the game: Level editor : You can now add decoration (2 now, but much more in the future) Fix some bugs. one video and 2 images: [video:youtube] http://www.youtube.com/watch?v=hOCABq34AnA[/video]
Last edited by botu; 11/04/09 13:36.
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Re: My break game
[Re: Rei_Ayanami]
#297055
11/04/09 19:41
11/04/09 19:41
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
Expert
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Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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i like the workflow, very nice!
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: My break game
[Re: botu]
#298612
11/16/09 13:25
11/16/09 13:25
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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i wish i had enthusiasm to create/maintain such a project, it's getting better day by day , keep it up (more backgrounds to come i assume?)
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Re: My break game
[Re: Quad]
#298617
11/16/09 14:15
11/16/09 14:15
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Joined: Aug 2007
Posts: 78
botu
OP
Junior Member
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OP
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Joined: Aug 2007
Posts: 78
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I wish too Yes 2 more backgrounds will be include. Hills set is 75% finished. I have to add more elements in the foreground. (grasses, rocks..) I have to create more elements for the playground too.
Last edited by botu; 11/16/09 14:16.
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Re: My break game
[Re: botu]
#298671
11/16/09 20:14
11/16/09 20:14
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Joined: May 2009
Posts: 258 Chicago
Jaeger
Member
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Member
Joined: May 2009
Posts: 258
Chicago
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Hmmm... .ini files? It's been forever since I've used Lite-C, but I think I can get you headed in the right direction. The Win32 API already has a built in function to read .ini files. It's located in kernel32.dll. I know Lite-C let's you call the Windows API, and you can even add new things/improvise things to be Lite-C enabled. I've used it a couple times in C#, which is easy to do under the Interop namespaces. For example:
[DllImport("kernel32")]
private static extern long WritePrivateProfileString(string section,
string key,string val,string filePath);
[DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section,
string key,string def, StringBuilder retVal,
int size,string filePath);
Not sure how you'd do that in Lite-C though. I don't believe Lite-C allows you to use direct DLL import directives. However, I know for a fact there are several good threads around here about doing it, with some very nice code. So it would be of benefit to spend a while searching for them. I believe you said you were a beginner? If so, I apologize if this doesn't make sense, but hope it helps! P.S.- I'd really recommend you add an "in-game" or startup option to change the resolution, and have that stored in a registry entry or XML file. And sorry if this has been answered already. I didn't have time for every post.
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