Here is my Lite-C script
#include <acknex.h>
#include <default.c>
BMAP* PlayingBackground = "PlayingBackground.png";
BMAP* SetUpTent = "SetUpTentNumberOne.png";
BMAP* BuildCampfire = "BuildCampfireNumber.png";
BMAP* CookMeal = "CookMealNumber.png";
BMAP* StayInCampExperiance = "StayInCampExperanceNumber.png";
var PlayerOneScore;
var PlayerTwoScore;
STRING* PlayerOneName = "David";
STRING* PlayerTwoName = "Robert";
PANEL* PlayingBackground =
{
layer = 2;
bmap = "PlayingBackground.png"; // 800 * 600 images
digits(10,0,0,Arial#40b,1,PlayerOneName);
digits(50,30,"%.f",Arial#40b,1,PlayerOneScore);
digits(1050,0,0,Arial#40b,1,PlayerTwoName);
digits(1100,30,"%.f",Arial#40b,1,PlayerTwoScore);
button(30, 100, SetUpTentNumberOne.png, SetUpTentNumberOne.png, SetUpTentNumberOne.png,
NULL, NULL, NULL);
button(200, 100, BuildCampfireNumber.png, BuildCampfireNumber.png, BuildCampfireNumber.png,
NULL, NULL, NULL);
button(370, 100, CookMealNumber.png, CookMealNumber.png, CookMealNumber.png,
NULL, NULL, NULL);
button(630, 100, StayInCampExperanceNumber.png, StayInCampExperanceNumber.png, StayInCampExperanceNumber.png,
NULL, NULL, NULL);
}
function main()
{
video_mode = 9;
video_screen = 1;
mouse_mode = 4;
mouse_sync = 1;
mouse_valid = 1;
mouse_pointer = 2;
window_focus = 0;
set (PlayingBackground, SHOW);
}