i have an idea, but not sure if its working.
do not make it an view entity. just add the z.near to ur gun, so it wont go "into" walls.
try that and tell me wat happen.
EDIT: Nope, just realized it wont work, bcs znear is not good for weapon (FPS) bcs it will be over everthing, even enemies etc.
Last edited by chris_oat; 08/20/09 08:23.