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C &C on model
#287494
09/01/09 03:18
09/01/09 03:18
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Joined: Sep 2007
Posts: 268 United States
Doof_Guy
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Posts: 268
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I am making this model for a project and I was wondering what peoples thoughts are on it. It is the main character for a sci-fi space game. He is still a WIP and stands now at about 11.3k faces. I still have to remove some polygons from some places and add more to others, so in the end i am hoping to have the poly count less than it is now. Any and all C&C is welcome. Thanks DG Ps. Yes i know he is missing his hands...those are to be added later =p edit: this is the right section of the forum to post it in right? because to me this is a project...lol
Last edited by Doof_Guy; 09/01/09 03:23.
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Re: C &C on model
[Re: Doof_Guy]
#287497
09/01/09 03:42
09/01/09 03:42
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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i hope by "some" you mean around 9k?
but besides that it looks nice, would love to see it with skin
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: C &C on model
[Re: Michael_Schwarz]
#287499
09/01/09 03:55
09/01/09 03:55
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Joined: Sep 2007
Posts: 268 United States
Doof_Guy
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yes, i am looking to try to shave off a few thousand, mostly from the front of the helmet (there is a part that has a large amount of unneeded polygons, and from places were they wont be seen (ie. the cylinders were the knees are).
Thanks for that though, will make a even great effort to take off even more polygons.
DG
edit forgot to mention that it is for a 3rd person game, so it will need a bit more detail
Last edited by Doof_Guy; 09/01/09 04:02.
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Re: C &C on model
[Re: Doof_Guy]
#287515
09/01/09 07:10
09/01/09 07:10
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
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Posts: 3,538
WA, Australia
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If you're making good use of the polygons, several thousand isn't a big deal for a main character, especially if the camera is quite close to the character. Although in this case, as he looks pretty rounded, you probably could cut down, but it's good that you've got that planned anyway.
Do you have some concept art you're basing this on?
Jibb
Formerly known as JulzMighty. I made KarBOOM!
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Re: C &C on model
[Re: Doof_Guy]
#287567
09/01/09 12:36
09/01/09 12:36
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Joined: Jan 2008
Posts: 1,580
Blade280891
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Joined: Jan 2008
Posts: 1,580
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Nice work DJ, can't wait to show this off in a few months in the game
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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