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help with decal placing #288490
09/06/09 20:37
09/06/09 20:37
Joined: Jul 2009
Posts: 96
M
mEnTaL Offline OP
Junior Member
mEnTaL  Offline OP
Junior Member
M

Joined: Jul 2009
Posts: 96
I want when my bullet entity collides with a wall to place decal on the hit vertex. I tried many ways, but I can't make it work. Here is the function where the decal placing code must be added. help pls

function remove_bullets() // this function runs when the bullet collides with something
{
wait (1);
//here must be the decal placing code
ent_remove (my); // and then remove the bullet
}

Re: help with decal placing [Re: mEnTaL] #289617
09/14/09 13:50
09/14/09 13:50
Joined: Jul 2009
Posts: 96
M
mEnTaL Offline OP
Junior Member
mEnTaL  Offline OP
Junior Member
M

Joined: Jul 2009
Posts: 96
pls help if you know. And if it is so hard, pls post a link to an example
Thx laugh

Re: help with decal placing [Re: mEnTaL] #291243
09/24/09 05:01
09/24/09 05:01
Joined: Jul 2008
Posts: 2,110
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,110
Germany
Im not at my home-pc so i cant give u the code. But u should look at
C_TRACE. Make a trace and place a sprite on the calculated position. If u dont
get it ureself, ill post the code later.


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