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#include question #290455
09/19/09 04:42
09/19/09 04:42
Joined: Nov 2008
Posts: 15
Germany
R
rrv094055036862 Offline OP
Warez kiddie
rrv094055036862  Offline OP
Warez kiddie
R

Joined: Nov 2008
Posts: 15
Germany
Yo another question

I´ve got the idea to use .c dates as plug-ins for my game. In the main game (compiled as .wrs) I include a plugin.c and in the plugin.c I include other .c dates as a kind of plugins

Can I make this and will be the include commands will be included or will it not work?

----

Yo,

ich habe die Idee entwickelt, .c Dateien als eine Art Plug-Ins zu verwenden. Dabei gebe ich einen #include <plugin.c> skript in meinen Hauptcode (Compilt als .wrs) Datei und in der plugin.c gebe ich weitere include Befehle ein. Würde das Programm dann diese .c Dateien mit einbeziehen oder funktioniert das nicht, wie ich es mir so vorstelle

Re: #include question [Re: rrv094055036862] #290456
09/19/09 05:57
09/19/09 05:57
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
Expert
Xarthor  Offline
Expert

Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
That should work as far as I know.
Just try it and you'll know for sure.

edit:
Just noticed that this is in C-Script and WDL section.
So I'm not sure if you are trying to mix lite-C and C-Script (.c and .wdl files)

Last edited by Xarthor; 09/19/09 05:59.

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