I'll write an example down:
function entity_event()
{
if (event_type == EVENT_CLICK)
{
ent_remove(me);
}
}
action entity_action()
{
my.emask |= ENABLE_CLICK;
my.event = entity_event;
}
If you assign the action "entity_action" to an entity it will be removed if you click it.
But be sure that:
1st: mouse_range is at least the distance between camera and entity
2nd: mouse_mode = 1 or 2
derGarv