I'm new to gamestudio, and am not quite ready to right codes in lite-c. I've successfully used the "ent_decal" command
following a c_trace. What I am wondering is if it is possible
to give the created decal a function(ex. lifespan, color, alpha). The examples I've seen(p.lifespan = 100, etc.) are lite-c commands which I cannot get to work in plain c-script.
any possble solutions are appreciated.