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player #292313
10/01/09 20:47
10/01/09 20:47
Joined: Dec 2008
Posts: 83
Buenos Aires, Argentina
F
Funeral Offline OP
Junior Member
Funeral  Offline OP
Junior Member
F

Joined: Dec 2008
Posts: 83
Buenos Aires, Argentina
how to make the player to face toward hes walking?
and a little one... what's "temp"

Re: player [Re: Funeral] #292315
10/01/09 21:19
10/01/09 21:19
Joined: Apr 2009
Posts: 141
dakilla Offline
Member
dakilla  Offline
Member

Joined: Apr 2009
Posts: 141
Umm...
Have you read through the tutorials?
they are a good place to start and will tell you about all that stuff.

and to answer your question:
- use the c_move function
- probably a pointer to a vector or a string.


One day there will be an unfixable bug,
That day is not today.
Re: player [Re: dakilla] #292362
10/02/09 12:55
10/02/09 12:55
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
Use the 'c_move(...)' function. To move the entity in the direction it faces you use the 'relative distance' vector rather than the 'absolute distance' vector.

Also, 'temp' is a temporary vector you can use in functions.

But as Dakilla states, this is all in the manual and workshops.

Last edited by DJBMASTER; 10/02/09 12:55.
Re: player [Re: DJBMASTER] #292366
10/02/09 13:56
10/02/09 13:56
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline
Senior Member
sadsack  Offline
Senior Member

Joined: Aug 2008
Posts: 408
mi usa
this should help you
http://tutorial.3dgamestudio.net/

Entity movement....workshop15


renny


I have A7 Commercial .............. Now I just need to learn how to use it


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