hi @ all,

i'm using the standard tree shader from 3dgs for animating my gras. on my laptop with a geforce go 7300 works it perfectly but on my radeon hd 3850 i get an error in acknex.exe . i've tested the source without shaders and it worked on both machines.
both card supports pixel- and vertexshader 3.0.
is there a way to detect the shader support within a script to disable the shader for the unsupported card or exists a bugfix for the shader or something else?

greets theplayer