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A city in 3D Gamestudio #295293
10/24/09 07:28
10/24/09 07:28
Joined: Apr 2009
Posts: 69
Karlsruhe, Baden Württemberg, ...
luckyxxl Offline OP
Junior Member
luckyxxl  Offline OP
Junior Member

Joined: Apr 2009
Posts: 69
Karlsruhe, Baden Württemberg, ...
Hi @ all,

i want to build a city in 3D Gamestudio and i have 1 question:

What is faster? Importing the city in WED and build a BSP map or placing everything as models?

I downloaded a skyscraper. With a BSP map is had 5fps and as a simple model it had 25fps. And you can create lod for the models. But in a big map... Are the buildings as models or as BSP faster?

Can someone pls help me.

Thx for answers

Last edited by luckyxxl; 10/24/09 07:28.

Sry for my bad English!! I'm German!!
A7 Extra Edition
Intel Core i7-960 (4x3.2GHz), 8GB DDR3, 9800GT 1GB
My homepage: www.ultitech.de
Re: A city in 3D Gamestudio [Re: luckyxxl] #295295
10/24/09 07:53
10/24/09 07:53
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
open spaces like that usually need a lod system instead of bsp, because bsp is more suited for sectioned off rooms.

Re: A city in 3D Gamestudio [Re: lostclimate] #295300
10/24/09 08:48
10/24/09 08:48
Joined: Apr 2009
Posts: 69
Karlsruhe, Baden Württemberg, ...
luckyxxl Offline OP
Junior Member
luckyxxl  Offline OP
Junior Member

Joined: Apr 2009
Posts: 69
Karlsruhe, Baden Württemberg, ...
ok

thx for the fast answer.


Sry for my bad English!! I'm German!!
A7 Extra Edition
Intel Core i7-960 (4x3.2GHz), 8GB DDR3, 9800GT 1GB
My homepage: www.ultitech.de

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