function blocks(ENTITY* myBlock) // not sure about this.
{
myBlock[1] = ent_create("block.mdl",vector(-192,192,0),NULL);
myBlock[2] = ent_create("block.mdl",vector(-160,192,0),NULL);
myBlock[3] = ent_create("block.mdl",vector(-128,192,0),NULL);
myBlock[4] = ent_create("block.mdl",vector(-96,192,0),NULL);
myBlock[5] = ent_create("block.mdl",vector(-64,192,0),NULL);
myBlock[6] = ent_create("block.mdl",vector(-32,192,0),NULL);
myBlock[7] = ent_create("block.mdl",vector(0,192,0),NULL);
myBlock[8] = ent_create("block.mdl",vector(32,192,0),NULL);
myBlock[9] = ent_create("block.mdl",vector(64,192,0),NULL);
myBlock[10] = ent_create("block.mdl",vector(96,192,0),NULL);
myBlock[11] = ent_create("block.mdl",vector(128,192,0),NULL);
myBlock[12] = ent_create("block.mdl",vector(160,192,0),NULL);
myBlock[13] = ent_create("block.mdl",vector(192,192,0),NULL);
}