How can I get a post processing shader to affect a view entity such as a first person weapon or lens flares from the sun?
I am not sure why, but view entities are either displayed over the pp effect (not processed), or if a camera.bmap is assigned in the render chain, they are not even displayed at all.
Thanks.
Not two, not one.
Re: PP Shaders and View Entities
[Re: Grafton]
#296715 11/02/0916:0411/02/0916:04
Yes, view entities don't have a postprocessing. They are rendered separately from the views. It would make sense to implement postprocessing for them, but it isn't at the moment.
Re: PP Shaders and View Entities
[Re: jcl]
#296796 11/03/0900:5811/03/0900:58