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Problem in WED, Pivot not in center [SOLVED] #296861
11/03/09 15:35
11/03/09 15:35
Joined: Nov 2009
Posts: 21
D
Danbannan Offline OP
Newbie
Danbannan  Offline OP
Newbie
D

Joined: Nov 2009
Posts: 21
Hi there dear community, just picked up a copy of this wonderful package and started learning, i have experienced great fun in short time.

Now to my problem, I am making a simple ball game, i have made all the objects in 3ds max and imported them, so far so good.

When i import as a entity the pivot is off. When i import the object from the file menu the pivot is just fine.

I have checked my 3d package and the problem occures when importing as entity to WED.


I have a action that tells the camera to look at the ball, the camera is crazy and bouncing around because the pivot is off when loaded as entity.
How do i fix this? its very frustrating.

Thanks in advance, and great comunity! :-)

Last edited by Danbannan; 11/03/09 16:47.

Modeller and texturer (3dsMax, Photoshop, Zbrush)
Re: Problem in WED, Pivot not in center [Re: Danbannan] #296863
11/03/09 15:39
11/03/09 15:39
Joined: Jun 2008
Posts: 428
Rasch Offline
Senior Member
Rasch  Offline
Senior Member

Joined: Jun 2008
Posts: 428
Open your model in MED and move it to the center in med then save.

Re: Problem in WED, Pivot not in center [Re: Rasch] #296868
11/03/09 16:06
11/03/09 16:06
Joined: Nov 2009
Posts: 21
D
Danbannan Offline OP
Newbie
Danbannan  Offline OP
Newbie
D

Joined: Nov 2009
Posts: 21
Hi there Rasch, thank you!

I knew it was something as simple as that.

Problem solved


Modeller and texturer (3dsMax, Photoshop, Zbrush)

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