typedef struct { var health; var whataver; }DETAILS; PANEL* player_pan; function build_player() { player_pan = pan_create(...); player_pan.skill_x = sys_malloc(sizeof(DETAILS)); ((DETAILS*)player_pan.skill_x).health = 100; ... } function player_hurt() { ((DETAILS*)player_pan.skill_x).health -= 5; ... }
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de