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[Newton] Applying torque to things- also compound objects #299199
11/22/09 09:55
11/22/09 09:55
Joined: Jul 2008
Posts: 223
Pittsburgh
The_Clyde Offline OP
Member
The_Clyde  Offline OP
Member

Joined: Jul 2008
Posts: 223
Pittsburgh
I'm finding that I can't understand the Newton documentation/website/wiki- nor the example code used in the Newton/Gamestudio wrapper demos... they all made using Newton look really hard. frown While I like a challenge; I don't like being completely daunted unnecessarily.

I'd like to know how to apply an amount of torque to an object. Also I'd like to know how to take a pair objects and combine them into into a compound object.

Thanks-

Last edited by The_Clyde; 11/22/09 09:58.
Re: [Newton] Applying torque to things- also compound objects [Re: The_Clyde] #299568
11/24/09 23:00
11/24/09 23:00
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
Serious User
VeT  Offline
Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
Send me PM, i'll try to include some tutorials in next version.


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro

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