im skeleton animating my models in med, and i often need to alter a frame without the same bone rotations being added onto all the later frames.
though the manual doesnt seem to cover this, i found that the toolbar button with a picture of two gearwheels on it (that simply calls itself "options" when u mouse over it) opens a option box that controls the severity of snap for rotate scale and move respectively. the bottom half of this box has two sliders and a couple of checkboxes, and i found that when i uncheck the "use frame range" checkbox i am able to alter a single frame without later frames following.
but this only works sometimes, the last rotation i tried caused the next frame to change but no frame later than that, and even more weirdly the effectiveness of unchecking "use frame range" seems to differ depending on which bone i rotate.
i think it might have something to do with whether the later frames are "keyframes" or not.
could someone please explain whats going on, or post a link to a manual page that explains how to adjust an indiviual frame? would be much appreciated -_-