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Path finding need help #300404
12/02/09 07:06
12/02/09 07:06
Joined: Feb 2009
Posts: 5
Kidapawan Cotabato Philippines
C
CharlesLouie Offline OP
Newbie
CharlesLouie  Offline OP
Newbie
C

Joined: Feb 2009
Posts: 5
Kidapawan Cotabato Philippines
Can anyone help me??

I've been searching for a pathfinding tutorials and I don't seem to understand any of those I found, I know it sounds dumb but I really need help about this problem.

I know the concept on how to make A* pathfinding, yet I could'nt seem to Implement it. I've got ideas in my head yet I dont know how to implement them in gamestudio. Can anyone give me a hand with this????

Re: Path finding need help [Re: CharlesLouie] #300405
12/02/09 07:13
12/02/09 07:13
Joined: Dec 2008
Posts: 528
Wagga, Australia
the_mehmaster Offline
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the_mehmaster  Offline
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Joined: Dec 2008
Posts: 528
Wagga, Australia

Re: Path finding need help [Re: the_mehmaster] #300499
12/02/09 19:37
12/02/09 19:37
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline
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Puppeteer  Offline
Expert

Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
If you are looking for a (dynamic) A* implementation you may look into this tutorial:
http://www.opserver.de/coni_users/web_users/pirvu/au/tutorials/zipped/astar_en.zip
But it is c-script (should be easy to port to lite-c)


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
Re: Path finding need help [Re: Puppeteer] #300783
12/05/09 05:26
12/05/09 05:26
Joined: Feb 2009
Posts: 5
Kidapawan Cotabato Philippines
C
CharlesLouie Offline OP
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CharlesLouie  Offline OP
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Joined: Feb 2009
Posts: 5
Kidapawan Cotabato Philippines
Thank you for the help but I've already read those tutorials, they've helped, a bit that is.

Re: Path finding need help [Re: CharlesLouie] #300807
12/05/09 13:39
12/05/09 13:39
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline
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Puppeteer  Offline
Expert

Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
But they both show an implementation.
If you dont understand the code now you may start with something easier.


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com

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