How do I find an object with the camera, no matter its position? For example, let's say I have an object at an unknown position, and I want the camera to face that object. Even if the object jumps to another position, the camera faces that direction.
Didn't I reply to this? I did but it probaly didn't go through. I hope I didn't reply in a different post. If I did I apologize. However, I wanted to let you know I found something in vec_to_angle.