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window glass #301622
12/12/09 03:45
12/12/09 03:45
Joined: Nov 2009
Posts: 96
philippines
joh Offline OP
Junior Member
joh  Offline OP
Junior Member

Joined: Nov 2009
Posts: 96
philippines
can someone give me or teach me how am i going to make a glass that i will put on window wherein i can see the view inside the room? i need it in my laboratory room thank you

Re: window glass [Re: joh] #301771
12/14/09 00:35
12/14/09 00:35
Joined: Dec 2009
Posts: 6
Crypterious Offline
Newbie
Crypterious  Offline
Newbie

Joined: Dec 2009
Posts: 6
The image should be a little transparent, the best image extension that's good with it is *.png as far as I know, but I'm not 100% sure since I'm new to this stuff...

Re: window glass [Re: Crypterious] #301773
12/14/09 01:43
12/14/09 01:43
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
Simple glass can be achieved by setting the 'alpha' value of the glass entity to a low value eg, 10-15.

For a much more realistic, yet complex, approach then you'll want to look into a glass shader. There is probably one floating around on the wiki, or even in the lite-c shader library.

Re: window glass [Re: DJBMASTER] #301808
12/14/09 13:42
12/14/09 13:42
Joined: Nov 2009
Posts: 96
philippines
joh Offline OP
Junior Member
joh  Offline OP
Junior Member

Joined: Nov 2009
Posts: 96
philippines
uhm where can i find alpha thingy? and what should i use for that?

Re: window glass [Re: joh] #301818
12/14/09 14:36
12/14/09 14:36
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
"entity.alpha = whatever".

Re: window glass [Re: Cowabanga] #301821
12/14/09 14:46
12/14/09 14:46
Joined: Nov 2009
Posts: 96
philippines
joh Offline OP
Junior Member
joh  Offline OP
Junior Member

Joined: Nov 2009
Posts: 96
philippines
thank u!


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