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DirectX error while changeing resolution after level_load SOLVED #302023
12/16/09 00:17
12/16/09 00:17
Joined: Sep 2007
Posts: 48
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HoopyDerFrood Offline OP
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HoopyDerFrood  Offline OP
Newbie
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Joined: Sep 2007
Posts: 48
Deutschland
Hi, in my game I have a level for the menu an many minigame-level I can choose. When I start the game I can change the resolution in the menu or can switch from window-mode to fullscreen.

Now there is a strange problem. After I once loaded an other level every time I try to change my resolution or switch video mode (back in the menu or via shortcut in the loaded level) it ends up in a hard crash.

W1246 DirectX driver failure: D3DERR_INVALIDCALL.


I have an NVIDEA GeForce 8600 GT video device.

Any ideas?

Last edited by HoopyDerFrood; 12/16/09 17:18.
Re: DirecX error while changeing resolution after level_load. [Re: HoopyDerFrood] #302105
12/16/09 17:18
12/16/09 17:18
Joined: Sep 2007
Posts: 48
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HoopyDerFrood Offline OP
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HoopyDerFrood  Offline OP
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Joined: Sep 2007
Posts: 48
Deutschland
After hours of debugging with an old stable version of my program I found the source of the error. It has something do do with an target_map or bmap_for_entity command. But it's so strange (maybe an engine bug) I'm gonna write an new forum thread about it.


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