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RenderMonkey - expiriences #26076
04/12/04 20:03
04/12/04 20:03
Joined: Jun 2003
Posts: 232
Germany
fernlicht Offline OP
Member
fernlicht  Offline OP
Member

Joined: Jun 2003
Posts: 232
Germany
hi all,
-- EN --------------------------------------------------------------------
did anybody experimented with ATI´s shaderdevtool RenderMonkey?
because you can export .fx files out of it and load into 3DGS.

here is the download link
http://www.ati.com/developer/sdk/radeonSDK/html/Tools/RenderMonkey.html

im a shadernoob but maybe we "designer can use that one"!

any suggestiones?
--EO EN-------------------------------------------------------------------

-- DE --------------------------------------------------------------------
habe ihr schonmal mit den RenderMonkey von Ati ausprobiert? kann man das tool
im zusammenhang mit 3DGS benutzen. ich habe gelesen dass die effect
ausgabe .fx ist. dh mann sollte das laut handbuch auch für GS benutzen können.

da ich ein shader noob bin wäre es schön shader an einem echtzeittool
zusammenzuklicken und die effectausgabe zu benutzen! :-)

irgendwelche erfahungen?

directer ATI rendermonkey link
http://www.ati.com/developer/sdk/radeonSDK/html/Tools/RenderMonkey.html

--EO DE-------------------------------------------------------------------

Re: RenderMonkey - expiriences [Re: fernlicht] #26077
04/12/04 20:56
04/12/04 20:56
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Ich habe schon mal einen Shader aus Rendermonkey in 3DGS exportiert (hier) , allerdings nicht per .fx export sondern per copy & paste vom code und anpassen der Konstanten.
"M3PHISTO" hat auch ein paar shader in 3DGS exportiert von Rendermonkey(hier) allerdings weiß ich nicht ob er es mit einer .fx file exportiert hat oder so wie ich per Hand exportiert.

Re: RenderMonkey - expiriences [Re: oliver2s] #26078
04/26/04 08:36
04/26/04 08:36
Joined: Apr 2004
Posts: 2
NSW, Australia
Villainsoft Offline
Guest
Villainsoft  Offline
Guest

Joined: Apr 2004
Posts: 2
NSW, Australia
I've found that ATi Rendermonkey and Nvidias Cgfx export very different types of .FX files. Even though I use a radeon 9800xt, I've found more success converting CGFX .fx scripts because they are more similar in layout to what 3dgs uses.
But, of course, a lot of the CGFX scripts use NV GPU instruction, so ATi users will have some problems.

I also think that cfgx is a lot better to use than RM, but thats just my opinion.


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