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One Skin Material and one skin effect? #304847
01/11/10 10:56
01/11/10 10:56
Joined: Jan 2002
Posts: 454
Germany
CD_saber Offline OP
Senior Member
CD_saber  Offline OP
Senior Member

Joined: Jan 2002
Posts: 454
Germany
Hello Guys,
it would be cool if someone could help me with my problem.
I have a tree model, which leaves need a alpha-sorting-material. The second skin is for the bark.
I have the right material for alpha sorting, and i have an effect for the bump mapping of the bark.

Is there a way to assign the (alpha sorting) MATERIAL to skin 1 and the bump mapping EFFECT to the second (bark) skin? (by the way, skin 3 is the NM for the bark)

Thank you in advance!


Ja, lach du nur du haariges Pelzvieh!
Re: One Skin Material and one skin effect? [Re: CD_saber] #304851
01/11/10 12:42
01/11/10 12:42
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
just hook the normal mapping shader to skin2


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