Hi there again!I got a new question:How can make an object(for instance a sowrd) stick to my model's hand?So as my character is doing the run animation the sword sticks to my model's hand for pan,tilt,roll,x,y,z.How can i do that?Thanks!
Re: Weapon stick to hands
[Re: Ted22]
#305182 01/13/1013:5001/13/1013:50
eg: - use vec_for_vertex to add the weapon to a special vertex or - use vec_for_bone, so the weapon moves together with a bone (eg hand-bone) and you change the angle through rotation the bone