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Shade-C blur shading #306944
01/26/10 00:27
01/26/10 00:27
Joined: Nov 2008
Posts: 44
United States
Dante_Scott Offline OP
Newbie
Dante_Scott  Offline OP
Newbie

Joined: Nov 2008
Posts: 44
United States
I am truly not sure if this would be the correct article for this to be posted in or if the more appropriate would be the tutorial section.

But to the point I would like to know how to apply my radial blur to my level. The only problem is I can apply the radial blur to all my models in the project but I am not sure how to apply it to the project itself.

This has been a huge problem for me ever since I started using 3dgs and lite-c. So the person who solves it will be given grace of high quantities.

Best regards,

Dante

Re: Shade-C blur shading [Re: Dante_Scott] #307141
01/27/10 13:57
01/27/10 13:57
Joined: May 2009
Posts: 445
Peine, Germany
Razoron Offline
Senior Member
Razoron  Offline
Senior Member

Joined: May 2009
Posts: 445
Peine, Germany
I really don'n understand you. You want to apply the blur shader to your project? Do you mean:
Code:
action MyProject()
{
   my.material=radial_blur;
}


grin

Maybe you can set:
Code:
level_ent.material=blur;




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