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Re: Firearms and tactical consultant [Re: Ghosty] #310636
02/16/10 04:48
02/16/10 04:48
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Really good questions, and really good answers grin I'm liking this topic!

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: Firearms and tactical consultant [Re: JibbSmart] #310641
02/16/10 07:38
02/16/10 07:38
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
Expert

Joined: Feb 2009
Posts: 2,154
Thanks, really helpful information.

Re: Firearms and tactical consultant [Re: Damocles_] #310805
02/17/10 04:45
02/17/10 04:45
Joined: Feb 2010
Posts: 20
Australia
G
Ghosty Offline OP
Newbie
Ghosty  Offline OP
Newbie
G

Joined: Feb 2010
Posts: 20
Australia
Thanks guys for giving me the opportunity to prove myself.

Re: Firearms and tactical consultant [Re: Ghosty] #310810
02/17/10 06:49
02/17/10 06:49
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
Ghostly really know his stuff. I think I can use some of his advice when I need to make game with gun stuffs. All I can get to know guns is Airsoft Guns, and it really lacks of recoil felt tongue .

Just some addition, to help focusing when turning around, there are some equipment that help aiming when turning/moving. there are usually reflex sights(it's actually reflection sight, Idk why people called that), and laser sights. Aiming using diopter(front and rear sight) takes longer time because you have to align both sight and the target, while using reflex sight or laser sight, you most likely only need to put the reticle on target and shoot.

The first thing about realistic FPS game is reloading, in most FPS, you can reload all the time as long as you have spare bullets, and you can do it while running, that's silly, it take about 1 minutes to fill an empty 30-round clip, and you usually dont want to do that in the heat of battle.
Some realistic game use Magazine count, like Rainbow Six and OFP. When reloading, you swap your current mag(weteher it's empty or not) with another one in your pouch.

IMHO the most realistic FPS game is Operation Flash Point games...

Re: Firearms and tactical consultant [Re: bart_the_13th] #310857
02/17/10 12:03
02/17/10 12:03
Joined: Feb 2010
Posts: 20
Australia
G
Ghosty Offline OP
Newbie
Ghosty  Offline OP
Newbie
G

Joined: Feb 2010
Posts: 20
Australia
Lazer sights help a little bit, but reflex sights are good but in a heavy fire-fight you dont have the time to even look down the sights, it is mainly point-and-pull and hope it hits something.

You are right about the rainbow six reloading system, changing magzines when you have partially emptied a mag is called a tactical reload.


Operation flash point and Arma are based of the VBS1 simulator that the military uses.

Re: Firearms and tactical consultant [Re: Ghosty] #311244
02/19/10 03:14
02/19/10 03:14
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
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B

Joined: Aug 2008
Posts: 482
Originally Posted By: Ghosty
it is mainly point-and-pull and hope it hits something.


LoL, shall we say "Spray and Pray" grin

BTW, I heard that a shot from 0.5 cal BMG can burst your blood vein, and even explode your heart, even if you're only hit in the arm or legs, is that true?

Re: Firearms and tactical consultant [Re: bart_the_13th] #311505
02/20/10 04:26
02/20/10 04:26
Joined: Feb 2010
Posts: 20
Australia
G
Ghosty Offline OP
Newbie
Ghosty  Offline OP
Newbie
G

Joined: Feb 2010
Posts: 20
Australia
.50 BMG exploding hearts??
Mate I've heard heaps of .50cal myths. I can tell you that it's not possible for a heart to explode, they can rupture but not explode.

If a .50cal round hits you in the arm or leg it will rip it clean off and the person will go into shock , loose blood rapidly and die.

Most people die when hit by a projectile by what is called "hydrostatic shock"

I know if a large caliber (like for example 105mm) projectile flys past you (but it has to be VERY close, no more than 15-20mm) it can rupture blood vessels, just from the air pressure.



Re: Firearms and tactical consultant [Re: Ghosty] #311703
02/21/10 12:36
02/21/10 12:36
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
You definently know your stuff.

Why is it that NATO likes 5.56mm more than the 7.62mm rounds? What makes it more suitable round?


"Yesterday was once today's tomorrow."
Re: Firearms and tactical consultant [Re: Ghosty] #311705
02/21/10 12:42
02/21/10 12:42
Joined: Feb 2010
Posts: 457
Norfolk,England
mikaldinho Offline
Senior Member
mikaldinho  Offline
Senior Member

Joined: Feb 2010
Posts: 457
Norfolk,England
can you tell me anything about the lewis machinegun? i need it for a current game i am making.

Re: Firearms and tactical consultant [Re: Inestical] #312069
02/23/10 03:12
02/23/10 03:12
Joined: Feb 2010
Posts: 20
Australia
G
Ghosty Offline OP
Newbie
Ghosty  Offline OP
Newbie
G

Joined: Feb 2010
Posts: 20
Australia
NATO likes the 5.56mm more than 7.62mm because the 5.56mm is lighter than the 7.62mm, so you can carry more.

But the 5.56mm lacks the stopping power of the 7.62mm ,so it takes 2-3 rounds for a 5.56mm to do same job as the 7.62mm does with 1 round.

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