I dont know if its me in some way or not...
.. but if I load one of the basic primitive spheres in MED and then I look at engine preview. The ambient light or shadow area in bottom left cornor of sphere is always grey. I want it to be black.
I right click on primitive sphereGXL Properties and it looks like my viewport changes as I adjust lights like I wish but in the Engine preview the ambient or shadow area is always grey not black.
Anyone know how to have it show up black in the engine preview window.
It should show that right? Shouldnt it look very close to the the way it is in the editor work window?
If I have a not so good video card does it make sense that it looks good in the editor window but not in the engine preview window?
thanks
Last edited by ncc1701d; 02/04/10 07:01.