help, just got recently into 3dgamestudio, im programming my first ever fighting game and i would really like to add up a multiplayer, through LAN. But when i tried to apply what i learned from the AUM's, i got this problem:
the character for my client wont move an inch, while my character in the server works fine. it works like this;
my = ent_create("model.mdl", vector(100, 30, 40), player_action);
wait(-0.5);
client_ent = handle(my);
send_var(client_ent);
there is no problem with the connection part... but i still cant get my client's character to move unless i use the ent_createlocal, but the thing is, yes he does can move, but it cant move out of its original place, as if an invisible cage surrounds him.
help is much appreciated. tnx in advance.