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build face #312483
02/25/10 00:38
02/25/10 00:38
Joined: Mar 2008
Posts: 45
N
nigel Offline OP
Newbie
nigel  Offline OP
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Joined: Mar 2008
Posts: 45
i have a model that is just an outside mesh, so when the camera is inside the model you can see right through it. is there a way to make the mesh double-sided without building every face one triangle at a time?

Re: build face [Re: nigel] #312486
02/25/10 00:54
02/25/10 00:54
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Select all (in face mode), copy, past, flip normals. Select all vertices, merge.
There may be some ffp effects what would be a much better solution, though.


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Re: build face [Re: Superku] #312487
02/25/10 00:59
02/25/10 00:59
Joined: Mar 2008
Posts: 45
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nigel Offline OP
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nigel  Offline OP
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Joined: Mar 2008
Posts: 45
perfect! thanks a million!


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