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Re: What looks best?
[Re: Razoron]
#313302
02/28/10 17:19
02/28/10 17:19
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
![](/ubb7/images/groups/mod.gif)
Expert
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![](/ubb7/images/groups/mod.gif)
Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Stencil Shadow Problem!!!
[Re: rojart]
#313305
02/28/10 17:38
02/28/10 17:38
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Joined: Mar 2008
Posts: 2,247 Baden Württemberg, Germany
Espér
OP
Expert
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OP
Expert
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
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ok.. i´ll use number 3... but, i got a new problem... When i wanna use Stencil Shadow, this happens: ![](http://imagesload.net/img/shot_015.jpg) See that shadowline from his ear to the ground? What´s wrong there? The mesh is completely closed, no inverted unclosed polys, i have no clue what´s wrong.. Y_Y
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Re: Stencil Shadow Problem!!!
[Re: rojart]
#313385
03/01/10 08:16
03/01/10 08:16
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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It is easy to check. Switch in your modelling application from polygons or vertices to the edge mode. Now look into the statistics. Each edge should be connected to exactly 2 polygons. If not, then there is open geometry.
Models, Textures and Games from Dexsoft
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Re: What looks best?
[Re: achaziel]
#313402
03/01/10 12:29
03/01/10 12:29
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Joined: Mar 2008
Posts: 2,247 Baden Württemberg, Germany
Espér
OP
Expert
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OP
Expert
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
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i tested with 3dsmax.. every edge is connected with 2 polys. the mesh is closed. no unconnected vertex and no wrong normals... Y_Y
Last edited by Espér; 03/01/10 18:32.
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Re: What looks best?
[Re: Espér]
#313442
03/01/10 15:22
03/01/10 15:22
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Joined: Mar 2007
Posts: 112
MikeS
Member
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Member
Joined: Mar 2007
Posts: 112
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Der Fehler mit den Strichen sieht nach Randpixeln aus. Der Rand eine Decals muss volltransparent sein - sonst kann es zu solchen Strichen kommen, da der letzte Pixel wiederholt wird. Können Sie das checken? Aus dem forum fragen an die Developer. Geht um decals, pic sah fast genauso aus wie deines, also mit den strichen. check das mal
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