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How to make a Hi Res Camera or Screenshot #313255
02/28/10 15:10
02/28/10 15:10
Joined: Jan 2009
Posts: 17
48th_Ronin Offline OP
Newbie
48th_Ronin  Offline OP
Newbie

Joined: Jan 2009
Posts: 17
I am trying to build a level and i need the ability to create a camera high above the level and take a screenshot of the level with a high resolution.

Thanks for any help

Re: How to make a Hi Res Camera or Screenshot [Re: 48th_Ronin] #313265
02/28/10 15:37
02/28/10 15:37
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
Expert
Espér  Offline
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
uhm...
just move the camera up, above the level, turn it down...

And with:
file_for_screen("name",0);


You make a screenshot.

example:
vec_set(camera.x, vector(0,0,5000));
vec_set(camera.pan, vector(0,-90,0));
file_for_screen("levelshot.png",0);


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Re: How to make a Hi Res Camera or Screenshot [Re: Espér] #313271
02/28/10 15:48
02/28/10 15:48
Joined: Jan 2009
Posts: 17
48th_Ronin Offline OP
Newbie
48th_Ronin  Offline OP
Newbie

Joined: Jan 2009
Posts: 17
is there a way to adjust the size of the screen shot so i can make it 3000 x 3000 pixels. If I take the screen shot its only monitor res and cant get the detail i need when zoomed in in photoshop. I want to be able to take a large screenshot and bring it in photoshop and at 100% get great detail of the different parts of map at screen res you can't zoom in and do that on a large map.

Re: How to make a Hi Res Camera or Screenshot [Re: 48th_Ronin] #313277
02/28/10 16:13
02/28/10 16:13
Joined: Oct 2009
Posts: 149
Germany
M
muffel Offline
Member
muffel  Offline
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M

Joined: Oct 2009
Posts: 149
Germany
I would set the screen resolution for this screenshot high using video_window(VECTOR* pos,VECTOR* size,var style,STRING* title)

muffel

Re: How to make a Hi Res Camera or Screenshot [Re: muffel] #313596
03/02/10 13:35
03/02/10 13:35
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
Hm. Isn't the problem that the engine can't render more pixels than the screen's wide/high?

So on a 1280*1024 screen, I can't have a 3000*3000 window, can I?

You can try rendering to a bmap, though I've never done it (try muffel's method first). If his method doesn't work, I think I'd start with looking at view.bmap in the manual. You may need "bmap_zbuffer"...


~"I never let school interfere with my education"~
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Re: How to make a Hi Res Camera or Screenshot [Re: Germanunkol] #313597
03/02/10 13:44
03/02/10 13:44
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline
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Nidhogg  Offline
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Can't you take seperate snapshots from an above angle and then paste them in photoshop. A longer way around I know but it may be easier than trying to write a function.


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Re: How to make a Hi Res Camera or Screenshot [Re: Nidhogg] #313600
03/02/10 13:50
03/02/10 13:50
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
Good point. Forget what I wrote, use Nidhogg's idea tongue


~"I never let school interfere with my education"~
-Mark Twain

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