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How to make a moving sky? #315584
03/16/10 23:25
03/16/10 23:25
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
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Elektron  Offline OP
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Posts: 110
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The title ask all.
I want a kind of animated skycube.

Thanks in advance


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/
Re: How to make a moving sky? [Re: Elektron] #315587
03/16/10 23:49
03/16/10 23:49
Joined: Nov 2007
Posts: 1,143
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DJBMASTER Offline
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DJBMASTER  Offline
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You can change the 'u' and 'v' parameters of your sky entity to scroll the texture across the sky.

Re: How to make a moving sky? [Re: DJBMASTER] #315588
03/17/10 00:29
03/17/10 00:29
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
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Elektron  Offline OP
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Thank you DJBMASTER, but i don“t understand what you said frown
Can you give me a example, please.


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/
Re: How to make a moving sky? [Re: Elektron] #315592
03/17/10 02:48
03/17/10 02:48
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DJBMASTER Offline
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How are you creating your sky cube?

Re: How to make a moving sky? [Re: DJBMASTER] #315593
03/17/10 03:21
03/17/10 03:21
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
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Elektron  Offline OP
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For now, i am just reusing one skycube from AUM


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/
Re: How to make a moving sky? [Re: Elektron] #315594
03/17/10 03:33
03/17/10 03:33
Joined: Nov 2007
Posts: 1,143
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DJBMASTER Offline
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Ok, but how? lol.

Are you building it in lite-c code, or are you making the cube in WED?

Re: How to make a moving sky? [Re: DJBMASTER] #315596
03/17/10 03:51
03/17/10 03:51
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
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Using Lite-C
Code:
ent_createlayer("cubemap+6.tga",SKY|CUBE|SHOW, 0);


Inside main


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/
Re: How to make a moving sky? [Re: Elektron] #315607
03/17/10 13:11
03/17/10 13:11
Joined: Nov 2007
Posts: 1,143
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DJBMASTER Offline
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DJBMASTER  Offline
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I think it is better to use a sky dome, for a scrolling sky rather than a cube...
Code:
ENTITY* mySky = ent_createlayer("sky.bmp",SKY|DOME|SHOW, 0);
mySky.u = 5; // horizontal scrolling speed
mySky.v = 5; // vertical scrolling speed



Re: How to make a moving sky? [Re: DJBMASTER] #315635
03/17/10 19:16
03/17/10 19:16
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
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Elektron  Offline OP
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Posts: 110
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Thank you DJBMASTER.
It very helpfull


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/

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