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How can I join skins point? #316589
03/25/10 09:43
03/25/10 09:43
Joined: May 2006
Posts: 53
Puerto Rico
monchito Offline OP
Junior Member
monchito  Offline OP
Junior Member

Joined: May 2006
Posts: 53
Puerto Rico
Hi people:
I imported a .X model in MED. After loading i got a list of skins with different small parts. Each part is from the model, but they refer to the same image. Only one image (512x521)for the entire model. The saved model size is gigantic 1MB with only one part skin, 30 MB with all parts skins. How can I put those small parts into one texture. Is there are any way to copy those already loaded map points to the same texture? How can I use the same texture without being loaded again each time is referenced from the skin list. Is this a normal behavior for MED? load the SAME file
each time?
thanks for any help

Re: How can I join skins point? [Re: monchito] #316592
03/25/10 10:28
03/25/10 10:28
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
The X. model probably got several groups, or the exporter of the x. model saves it in that way.
MED doesn't divide into different parts, at least not from my exports from blender as .fbx model.


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