Hi there,
I'm currently working on some movement code (again :P) and I have encountered a problem I'm currently unable to solve.
Let's assume we have a stunt bike and it can go fast enough to go up walls and even do loopings.
Well, here's my question: how do I (instantly!) align the model to the normal of the surface underneath? I have found a code fragment somewhere here in the fourm a while ago, but it only allows to modify the angle *gradually*, it needs some frames until the model is fully aligned, which looks quite odd and eventually causes errors in movement every now and then.
Can you help me out?
Thanks in advance,
Alan