Hi all,
I have a map with a kind of "secret room" where you can only get by going through a wall. I have checked "passable" of the block I want to go through but when I run the map my character is not able to go through it.
This is a piece of my code:
c_move(ENT,vector(Forward,0,0), NULL, GLIDE | IGNORE_PASSABLE);
Any help would be appreciated

Thanks