I tried to use a simple Speedlink gamepad in my level using plBipedInput01. Here I set it to analog joystick. After starting the player can move normally, but the world keeps turning around it. Debug output shows that joy_rot.y and joy_rot.z have a value of 255. I suppose this causes the turning. I disconnected all other USB input devices. No result. Gamepad works fine with other games. I suppose I have to set joy_rot.y and joy_rot.z, but how/where (read-only)? Any help will be appreciated.
- Arne Extra v7.06
Re: Gamepad causes the world to turn....
[Re: asu]
#326800 06/02/1022:5106/02/1022:51
Move all of your sticks for a little bit and the spinning should stop.
I used to have this problem with a joystick that had a throttle on it. If I didn't flick the throttle around after I started my game, my ship would hit full speed instantly.