Hi all again,
I want to lock an object to the world, and use the following code...
{vec_set(obj_mdl.x,vector(x,y,z));vec_set(obj_mdl.pan,tubey.pan); vec_for_ent(obj_mdl.x,tubey);}
Which works fine.... but I also want to rotate it, with the following line, ot the obj rotates and turns with the world.
vec_add(obj_mdl.pan,vector(x,0,0));
Whic does NOT work....probably because the parameters are holding it in position??
So.... any ideas? apart from animation???
As usual, thanks in advance....
D.