I have one simple question.
Does anyone know or already have Tested what is faster if you have around 100 Objects that need collision Testing

- Letting every object use c_move

- Letting every object use c_trace a little bit forward

- Having every object in a array and test them all with something like"((obj1.x + obj1.max_x) - (obj2.x - obj2.min_x)) < 5" (I know this code is wrong like this. Just use it to see what I mean :P)

Thank you already