I had an interesting conversation at work the other day with a linguistics doctoral student. He is researching second-language acquisition. In his research he is studying the implications of the gerund form's absence from German, for German-speakers learning English.
As it turns out, this is linked to the way English and German speakers observe actions in progress differently.
In an experiment, his research team showed some videos to human subjects. The videos were of actions being performed. Half of the subjects were native English speakers while the others were native German speakers.
The English speakers tended to focus more on the action as it is happening. The German speakers tended to focus more on the end result of the action instead.
I thought this was quite interesting because the Gamestudio forums have a mix of English and German speakers and the way we look at actions must certainly factor into video game design!
It seems that this sort of thing would result in some differences in the look and feel of the games we make.
Thoughts, anyone?