Using car template scripts in version 7.85, the car hits an invisible wall and stops on terrain created in MED. It happens in several areas without apparent reason. I have turned on wireframe and see no obstructions.
The world includes a skybox and terrain. The terrain has been scaled up.
I've played around with wheel scale and shape along with a multitude of other settings.
Re: using car template scripts-- car hits invisible wall
[Re: vertex]
#328544 06/13/1020:2206/13/1020:22
Hurry and be the first to take over the different business' in the Valley Of Wolves, before anybody else does it! And be the most feared MafiaBoss in the World!!
Re: using car template scripts-- car hits invisible wall
[Re: Muhsin]
#328573 06/14/1001:0806/14/1001:08
Yes, I did. I tried all the collision settings available under properties. The terrain is scaled up in WED, but I don't know.
It's using the default car settings currently. I thought maybe I had messed with those settings so much that something went crazy so I just took it back to default settings.
Re: using car template scripts-- car hits invisible wall
[Re: vertex]
#341048 09/09/1022:3509/09/1022:35